Rockyfour wrote: » The PvP is the most fun part about this game. Leveling up fighting over grind spots before I got into this niche of super serious players was hella fun. Now that I'm lvl 17 people no longer seem to have an interest to flag because they rather min max their characters progress instead of having fun. You really need that PvP gameplay to make the core loop exciting imo. Right now with the corruption system being outrageously punishing and broken there is essentially no PvP and they still complain about the game. This is just what they do. Please do not cave to these cries. PvP is awesome, and if people don't like that there are many other games for them to play. Steam charts clearly shows us that PvP is in. Anyone who says otherwise is delusional.
Azherae wrote: » I agree with the more PvP, but my hope is that Intrepid doesn't cave to the PvP-crybabies. Carebears, as they are called, I understand, they stay out of the way or try to master how to escape if they're given the options for that, but 'PvP' whiners constantly ruin games I like by doing exactly what the OP points out, 'refusing to fight until they build up advantage' if the game lets them, and 'quitting because they lost' if they realize they fell behind in that advantage race. Obviously PvP isn't a strong focus of this game right now, and we haven't had any real balancing passes yet, but my group and I really want to see more movement toward this outside of 'rush to top level to do Caravans and get ahead'. Or at least some clarity on if that is truly the main gameplay now, since everything points to that.
bigassgun wrote: » Azherae wrote: » I agree with the more PvP, but my hope is that Intrepid doesn't cave to the PvP-crybabies. Carebears, as they are called, I understand, they stay out of the way or try to master how to escape if they're given the options for that, but 'PvP' whiners constantly ruin games I like by doing exactly what the OP points out, 'refusing to fight until they build up advantage' if the game lets them, and 'quitting because they lost' if they realize they fell behind in that advantage race. Obviously PvP isn't a strong focus of this game right now, and we haven't had any real balancing passes yet, but my group and I really want to see more movement toward this outside of 'rush to top level to do Caravans and get ahead'. Or at least some clarity on if that is truly the main gameplay now, since everything points to that. All i took from this is, i have a group and my group of low quality muppets love to look for the 1 or 2 individuals that turn purple. This is the type of "real pvp" that clowns like you cater to i guess? Same clowns who try to crap on people get crapped on solo and when this happens....the low IQ toilet banter get thrown left to right. I've seen this so many times in the last 100 hours so far. This is literally the average baseline for the pvp apes right now.