Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Purify Buff Request

I won't make this post longer than it needs to be: [Purify] should be buffed(or at least a spec into it) that allows for, not only the removal of conditions, but a X seconds protection from new ones.
Whether its PvE or PvP, conditions are applied WAY too rapidly. If youve ever fought a Zombie Thaumaturge and have to spam flash cure the MILISECOND you complete purify, just to heal, you know my pain. Ans, in PvP? Please, you have more than 2 people attacking a target, and you PERMANENTLY have conditions on you.
From a strategic standpoint, maybe you could pre-cast it to block stuff like sleep. I think theres a lot of uses for condition protection, but it might require a 2 or 3 second cooldown.
Thoughts?
Whether its PvE or PvP, conditions are applied WAY too rapidly. If youve ever fought a Zombie Thaumaturge and have to spam flash cure the MILISECOND you complete purify, just to heal, you know my pain. Ans, in PvP? Please, you have more than 2 people attacking a target, and you PERMANENTLY have conditions on you.
From a strategic standpoint, maybe you could pre-cast it to block stuff like sleep. I think theres a lot of uses for condition protection, but it might require a 2 or 3 second cooldown.
Thoughts?

Founder and Guild Leader of -Providence-
5
Comments
Founder and Guild Leader of -Providence-
Founder and Guild Leader of -Providence-
Mayybbeee as an added skill point, but Communal Restoration is arguably one of the most balanced skills in the game. No need to overtune it --- I like where youre going though
Founder and Guild Leader of -Providence-
That would be overkill. Why would I want to overheal for tons if all I want to do is cleanse people? Having a debuff doesn't mean they're all dying. It's also way more mana than I'd want to spend if that's all I want to accomplish.