kerrai wrote: » The corruption system, as we all know, is clunky and overtuned and needs an overhaul, which is planned. [...]
Pham wrote: » kerrai wrote: » The corruption system, as we all know, is clunky and overtuned and needs an overhaul, which is planned. [...] Source?
bloodprophet wrote: » Should there be a corruption cost going it arenas? (3v3, 8v8)
lukedawuke wrote: » "One big advantage I see is that it would GREATLY incentivize people to leave lowbie caravans alone" what a loser lmao
kerrai wrote: » bloodprophet wrote: » Should there be a corruption cost going it arenas? (3v3, 8v8) No. Arenas are different in two ways. First, lore-wise, there’s nothing corrupting about fighting a duel or gladiatorial combat. Everyone agrees to fight. There’s nothing villainous about willingly fighting another willing combatant. Second, gameplay-wise, arenas are symmetrical. Both sides are presumably putting in the same resources to enter the arena and winning/losing the same things (rating points or whatever, I have no idea what’s planned for arenas in AoC). Caravans, on the other hand, are asymmetrical. The driver puts in glint and the value of the caravan and the time spent driving it and recruiting people to defend it and the resources to pay them to do so. The attackers put in, currently, only time and the preparation of having either a crowbar or a caravan beacon and a stored caravan. The intent of the suggestion is to find a good way to fix the lopsided asymmetry.
bloodprophet wrote: » Both caravans and arenas are PVP events. One is group based mobil event the other is instanced.
kerrai wrote: » bloodprophet wrote: » Both caravans and arenas are PVP events. One is group based mobil event the other is instanced. Do you think the differences between them are unimportant?