Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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So your Round Robin isn't really RR, is it?

I'm not sure if this was brought up on the forum before, I'm sure some people probably reported this as a bug. It was fairly apparent to us at the start of the Phase1 that the RR implementation results in uneven glint distribution when in a party. Also as a note when solo farming could we do something about mobs not dropping glint at all. There is nothing rewarding about killing a 1-star / 2-star mobs solo and ending up with no loot at all.
My lungs taste the air of Time,
Blown past falling sands…
Blown past falling sands…
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As for soloing 1-2* mobs, iirc in P1 non-human mobs would drop glint more frequently, while humanoids would drop items as a counter balance. Was that a myth or did things change? And if it's neither, then which mob didn't drop anything on death? And was that mob in the proper lvl window in relation to the player?
I mean mainly the situation in groups. I tend to play with the same people and we trust ourself enough, so it was obvious fairly quickly that glint distribution in the group is not even.
Blown past falling sands…
Blown past falling sands…
I'm not in a position to test these things out at all, but here are two things that I think may be worth you checking.
First, check and see if it is always the same characters getting more glint than the rest. This could show if the issue is one of DPS classes getting more glint (which may be intended), or it could show up other bugs (I have seen similar bugs that result from things like character name, class and character ID).
Second, have just one person in the group loot bodies, and see if your results are different than if everyone is looting them. This would show if glint wasn't part of the round robin loot system at all (in some games, loot systems only apply to actual items).
This is honestly something that actual figures would be helpful for.