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Partical Effects

nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
edited December 2024 in General Discussion
Tried to play a tank and could not read the tells on the NPCs. Can't tell the difference between NPCs effects and players. It's just not fun.

How do you feel about the state of the effects?

Personally I would like to see them toned down by 50%. How about you? How much would you liked them toned down or up?

Would even happy if there was an option to turn down or off partical effects for 1. Combatant, team mates, raid members and NPCs. If we could decide what we see would help. Your thoughts?

Comments

  • RonDog98RonDog98 Member, Alpha Two
    Honestly particle affects have been too much, in demos, for years now. I feel like that’s something that’s been consistently pointed out by the player base, but the feedback seems to have fallen on death ears.
    I find it a bit concerning it’s gone this far and intrepid hasn’t even put out a poll or maid a comment on the state or particle affects.
    There’s no reason snipe needs to look like a giant laser beam.
  • SyclonessSycloness Member, Alpha Two
    Yes please add the options for show spell effects for only NPC and Me......
  • ValaAuleValaAule Member, Alpha One, Alpha Two, Early Alpha Two
    I've been playing for roughly 1 weeks and I love the progression of devlopment since Alpha 1 in April-May 2021. The particle effects are cool, but I'd like the ability to turn them down or even off so battle among many can be seen. If reduce particle effects has been miplemented in settings, I've missed it. Otherwise, the game's outstanding at this stage.
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