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I think we have tested the grind - LFG blues

nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
Combat is really fun. Its a testament that people are willing to grind for so long. Some people have gotten to level 25 more then a few times. I think allot of people are ready to test other ways to level. We were told there would be many ways to level. This does not mean we dont want to still test grinding but we need more verity. Casual players need this more then any other type of player. Its fact no MMO makes it without the casuals.

It sucks when you log in with just an hour play time and you spend 30 min looking for a group and the next 30 min trying to get to that team. LFG tools are really needed. My wife plays a Cleric and I a Bard and we have a hard time finding teams. Never had that problem playing support in any other MMO.

Comments

  • XeegXeeg Member, Alpha Two
    nanfoodle wrote: »
    Combat is really fun. Its a testament that people are willing to grind for so long. Some people have gotten to level 25 more then a few times. I think allot of people are ready to test other ways to level. We were told there would be many ways to level. This does not mean we dont want to still test grinding but we need more verity. Casual players need this more then any other type of player. Its fact no MMO makes it without the casuals.

    It sucks when you log in with just an hour play time and you spend 30 min looking for a group and the next 30 min trying to get to that team. LFG tools are really needed. My wife plays a Cleric and I a Bard and we have a hard time finding teams. Never had that problem playing support in any other MMO.

    I think the idea is that you are supposed to take an hour or more to find a group because that is more "social" and then you can log off after you found the group because you have other things to do.

    Progression is for the no lifers, everyone else can just be "social"
  • nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    Ashes has promised some help with finding groups faster. I just think we need it now.

    https://ashesofcreation.wiki/Group_finder?form=MG0AV3

    There will not be a generalized group finder in Ashes of Creation, instead Bulletin boards are used to encourage localized grouping.[1]
  • XeegXeeg Member, Alpha Two
    nanfoodle wrote: »
    Ashes has promised some help with finding groups faster. I just think we need it now.

    https://ashesofcreation.wiki/Group_finder?form=MG0AV3

    There will not be a generalized group finder in Ashes of Creation, instead Bulletin boards are used to encourage localized grouping.[1]

    sounds lame and slow and a waste of time imo
  • ImnotkioImnotkio Member, Alpha Two
    edited March 14
    Yeah, with another probable wipe, I'd say they could add some placeholder things that would be easy wins for intrepid and help the player base not feel like they are doing the same thing all over again:

    1. Rested exp (its planned for taverns but they could add an early version of it)
    2. Upgraded reward tables for quests/events/commissions so players feel incentivized to do those during leveling and test them out
    3. Early version of LFG boards
  • nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    Imnotkio wrote: »
    Yeah, with another probable wipe, I'd say they could add some placeholder things that would be easy wins for intrepid and help the player base not feel like they are doing the same thing all over again:

    1. Rested exp (its planned for taverns but they could add a early version of it)
    2. Upgraded reward tables for quests/events/commissions so players feel incentivized to do those during leveling and test them out
    3. Early version of LFG boards

    This is the kind of things that would go a long way to all players but really win back the casuals.
  • CawwCaww Member, Alpha Two
    OP "I think we have tested the grind"

    comically too true.....
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    The thing is, if we have tested the grind and are sick of it, that distaste will hold over to the live game.

    The pool of testers is a more core group of players than the general public that will come later. If we don't want to put up with the grind (adding quests won't remove the grind), then that in itself should be the message Intrepid take from this thread.
  • LaetitianLaetitian Member
    edited March 15
    Noaani wrote: »
    The thing is, if we have tested the grind and are sick of it, that distaste will hold over to the live game.

    The pool of testers is a more core group of players than the general public that will come later. If we don't want to put up with the grind (adding quests won't remove the grind), then that in itself should be the message Intrepid take from this thread.
    Somehow in all the MMOs I've played, I've rarely ever talked to a beta tester, and yet the games were alive and well for years and decades. Where did the beta testers go? Why did their disappearance not signal the game's demise?

    You all just need a break, and a less hyper-optimised competitive/reward-oriented approach to your game time. But keep not following the advice you've probably given other players before you, it seems to be the natural way of life.
    The only one who can validate you for all the posts you didn't write is you.
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    Laetitian wrote: »
    Noaani wrote: »
    The thing is, if we have tested the grind and are sick of it, that distaste will hold over to the live game.

    The pool of testers is a more core group of players than the general public that will come later. If we don't want to put up with the grind (adding quests won't remove the grind), then that in itself should be the message Intrepid take from this thread.
    Somehow in all the MMOs I've played, I've rarely ever talked to a beta tester, and yet the games were alive and well for years and decades. Where did the beta testers go? Why did their disappearance not signal the game's demise?

    Did you ask if everyone you met in game was a beta tester?

    Because a lot of them would have been, but beta testing a game isn't exactly a conversation opener. Most people I meet in games don't know that I beta tested the game, because I have no reason to tell them.

    However, my point wasn't about beta testers, it was about people that paid to be alpha testers.

    That is a different group of people.
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