Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
Yeah, and then 10% of your players would find a way to turn it to shit while complaining all the way that it wasn't even worse.
That's just how it is for the PvP MMO genre, not because 'most PvP enjoyers want the game to be shit', but because the 10% that do want that are relentless just like the extreme carebears.
The difference (or what used to be one) is that those relentless people can almost always find someone to sneak the shit into the game in the name of 'competition'. Sound familiar?
Don't go burning money on garbage.
I have never fought them -> but i also kinda got Wind of the Guard NPC's being kinda invincible.
They have like +13.000 to +36.000 Life or something even at the LvL 1 Start Building, jeah ?
There is just no Chance of even several Players beating even a single one such NPC Guard. More like there have to be Six to Ten People efficiently attacking it at once.
✓ Occasional Roleplayer
I am in the guildless Guild so to say, lol. But i won't give up. I will find my fitting Guild "one Day".
The purpose of guards, from what Intrepid has said, is not to make the nodes "safe zones" like in themepark MMOs, but to slow down enemy harassment, not outright prevent it. They’re meant to give citizens breathing room and make it risky for attackers to camp towns endlessly.
Guards could scale over time, become more aggressive the longer an attacker lingers.
Just my two cents. The real issue isn’t the existence of guards, it’s how ineffective and badly implemented they currently are.
That's not griefing, it's just the guards patrol route is not good right now and there might be an issue with blindpots.
I agree that the storage being a choke point may be a problem.
In other games like EVE, the biggest trade hub in the game is Jita and Jita is literally the all-time number 1 rank in player kills and it that solar system is a high security system where police instazaps criminals, and the game is a 100% loss game. People are still using the system and going there non stop, there's not a day there arent 2000 people in the system trading, killing and stealing. Losing stuff is not an issue, the issue is more like the guards aren't optimal right now and the storage is choke point and it's not being covered.
I agree that the guards should attack war deccers who are at war againts the node itself, but in the case of guild wars there's nearly nothing that can be done by NPC, what can be done is working with other players and try to get these materials somewhere else... maybe trade with someone somewhere, go over there and do stuff away from these attackers. You absolutely gotta reach out others even if Intrepid fully fix how the guards operate.
Almost always problems caused by players can be fixed by players.
But why take that risk? Would you pull out a bunch of lego braidwood to trade with someone when at any point in time someone can 1 shot u? Best to wait until it is over. That is the whole point of my argument, trade shuts down completely.
You say "waiting on guards to pat" but they dont even need to pat when the guy can 1 shot u. Only risk to attacker is just respawn at emberspring, meanwhile u cant open your storage.
I think similar. It will be a bit different in the 1.0. Release Version i think. (Hope ^.^)
Like they will STILL be a massive Pain for - for example - corrupted People. But not as invincible seeming as they are right now.
✓ Occasional Roleplayer
I am in the guildless Guild so to say, lol. But i won't give up. I will find my fitting Guild "one Day".
When i do dangerous trading in another game i do in batches, overtime when both players trush each other more then we increase how big the batch is
Does this mean that you will go grab some lego braidwood out of storage, right now in ashes, when there are red enemies around? What server u on and node citizen?
Even if you're being 'sarcastic', you gotta understand that yes, Arya really will just do that.
EVE players are quite seriously built different.
I only say this in case you are trying to make a point.