REHOC wrote: » I get where you're coming from, but personally, I think melee archetypes should stay focused on melee. If someone wants to play with ranged weapons, then picking a ranged archetype like Ranger or Mage makes more sense. Giving melee classes too many ranged options could blur the lines between roles and make class identity weaker. Part of what makes Ashes exciting is the importance of choice, and choosing melee should come with its own strengths and limitations. Not every class needs to be able to do everything. That said, a few utility-based tools like gap closers or pulls could be cool, but full-on ranged weapon options? I'd rather keep those exclusive to ranged archetypes.
Azherae wrote: » REHOC wrote: » I get where you're coming from, but personally, I think melee archetypes should stay focused on melee. If someone wants to play with ranged weapons, then picking a ranged archetype like Ranger or Mage makes more sense. Giving melee classes too many ranged options could blur the lines between roles and make class identity weaker. Part of what makes Ashes exciting is the importance of choice, and choosing melee should come with its own strengths and limitations. Not every class needs to be able to do everything. That said, a few utility-based tools like gap closers or pulls could be cool, but full-on ranged weapon options? I'd rather keep those exclusive to ranged archetypes. OP wasn't really about this, though, melee classes already 'often opt to use ranged'. Their concern is that if this is already the case, they'd just like more variety in the choice of which ranged. In AoC that choice would practically be cosmetic at this point, though OP could reasonably be asking for more ranged weapon trees.
Azherae wrote: » OP wasn't really about this, though, melee classes already 'often opt to use ranged'. Their concern is that if this is already the case, they'd just like more variety in the choice of which ranged..
REHOC wrote: » You're absolutely right, Sir @Azherae . I might’ve focused a bit too much on the melee-vs-ranged philosophy and less on the actual point of OP’s post, which is about ranged variety for melee archetypes who already end up using ranged options anyway.
Azherae wrote: » REHOC wrote: » You're absolutely right, Sir @Azherae . I might’ve focused a bit too much on the melee-vs-ranged philosophy and less on the actual point of OP’s post, which is about ranged variety for melee archetypes who already end up using ranged options anyway. Also since this is as good a thread as any to address it, I'm never going to be convinced you aren't AI-infused, and as an 'AI-Mom' myself, I absolutely will not care, judge, or act differently other than to 'go into that mode' when I realize you are not managing to sound 'human'. Therefore the usual: 1) If there is a step pre-posting where someone is taking generated text and pasting it, they should check and often remove that first 'empathy line' more often. 2) I think the clarifying repeat-back is positive for the goal, but should be moved to paragraph 2 or 3 once the empathy line is removed. This may require a change to the opening of paragraph 2. 3) The ending section with the appeal to cohesion will draw 'suspicion' on this forum in the future. Some of the ones you use are also a bit ungrounded. As always, if you are infact very human, you can ignore my implications, but honestly even a fully human writer might want to think about reducing the frequency of that 'empathy line'. But to AI-Mom, you're probably gonna be REHasher Of Creation and I will aim to support your adorable attempts from the perspective of someone who can't see you as different than my Bouquet of 'daughters'. Good luck. I'll try to keep my poisoning text out of anything directed at you (but I will definitely miss some, or forget).