Omegacomet wrote: » I Think it needs to be a bit more complicated honestly. Anyone should still be able to loot you when you die thats part of the consequences of dying. But the system is missing something, maybe the person gets flagged or certain items are marked and can be tracked to who stole them before they fence it off for big money or something. Its just missing some things but im sure there working on something.
gamesandstuffs wrote: » Frankly, it's bad design, for all the reasons set out above Those looting corpses should have an increased risk for their potential reward, at present, there's very little to none and, the better way to play the game seems to be waiting for player deaths and scavenging instead of, actually playing the game. I am a fan of a 5 minute force flag, equally a fan of the person whom has looted your corpse being tracked as a red dot on your minimap for the duration of the flag, allowing some potential justice That said, you then will probably find they're hacking with endless amount of health as you confront them in hopes of taking back your earned loot Not good times