HOME
FORUMS
RECENT POSTS
INTREPID TRACKER
ALPHA TWO
PRIVATE TEST REALM
Home
Alpha Two
Alpha Two Feedback Discussion
Bunny Hopping / jumping should have a stamina costs
Barab
Non stop bunny hopping / jumping needs a stamina costs similar to dodge. It's absolutely ludicrous experiencing pvp when its one large bunny hoping dance off.
https://youtube.com/clip/UgkxSubPlfsWjIVfeHlutMZHRzalAHwAcPJ7?si=Ku0wiXrl0gGempgd
Also unlimited no resource cost jumping grants increased speed movement in the water.
https://youtu.be/asUiNKUpzHw?si=lp_QWGfawJrJ4qYo
https://discord.com/channels/256164085366915072/1379246534033543178
Find more posts tagged with
Forums
Recent Posts
Intrepid Tracker
My Posts
Discord
Support
Download
Comments
Oldtimer209
Hammers High
Volgaris
The good ol' popcorn battles. Jumps cost stam is a good way to tone it down.
Grabba_the_Butt
LOL what is this GW1? People like jumping; it's why all MMOs have it. Besides, this is a tab target MMORPG where a jumping target will still get hit because you don't need to aim. Dodges and blocks use stam because they evade or absorb damage. Jumping doesn't. Just because you think it breaks your "immersion" doesn't mean Intrepid needs to limit how players move.
That said, the water hopping using the mouse wheel should be fixed via a check on whether someone is in the water and make sure that they sink after jumping, or prevent huge forward movement while touching water.
Child Item