Caww wrote: » New World was free-to-play and promoted by Amazon, AoC will cost monthly for new people to try, if you aren't already a package owner. I'm not sure the initial "hot potato" rush will actually occur since many of us will already be on servers due to the alpha/beta access already provided.
pattw555 wrote: » In all likelihood, with the attention it's getting, ashes is going to have absolutely insane player counts at launch (true launch, or hell, even beta). New World had >700k concurrent players at launch, ashes will likely have more, my money is on 1M+ easily.
Terranigma1 wrote: » and let's be honest. The MMO core audience isn't getting any younger and if you want to succeed, you need a healthy playerbase whose average age isn't 40+ and who can tell stories about the good ol' times in EQ1 or DAoC.
Ludullu wrote: » Caww wrote: » New World was free-to-play and promoted by Amazon, AoC will cost monthly for new people to try, if you aren't already a package owner. I'm not sure the initial "hot potato" rush will actually occur since many of us will already be on servers due to the alpha/beta access already provided. The 700k (with over 900k later) was on release. NW costs $40. It was not free.
Veeshan wrote: » NW world also didnt have a subscription where AoC does and alot of peopel just dislike sub fes for some reason
Ludullu wrote: » Veeshan wrote: » NW world also didnt have a subscription where AoC does and alot of peopel just dislike sub fes for some reason True, but trying a game for $15 is easier than one for $40. 90% of NW players stopped playing within the first 2 months. Even if the same was true for Ashes, the same people would've paid $10 less for their experience than the NW players did.