Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Options
Would you guys be FOR or AGAINST highlighted abilities in action bar for combos?
I am talking about something like in Tera or Blade and Soul, where after using a certain skill another ability in action bar is highlighted for a possible combo.
0
Comments
However I can also say that the addition of 'autocombo' style concepts to Fighting Games generally has not achieved its primary goal of 'learning and retention', so if the reason for this was 'to help new players get into the game and understand/improve', I don't expect it to work.
If it's just to lower the skill ceiling altogether and make the entire game easier for everyone, I'm pretty neutral about it.
In Blade and Soul is just there to give you an option to continue your chain if you are willing to risk it. Sometimes you have to ignore it completely depending on situation.
Its there to tempt you. Noobs usually follow it to the letter and they end up destroyed.
Ofc, I am talking about PvP scenario only.
This is my personal feedback, shared to help the game thrive in its niche.