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🏰🤔 Let us know what you think the fourth and fifth Node stage names should be!

VaknarVaknar Member, Staff
edited July 3 in General Discussion
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🙌 Glorious community! We plan on removing a Node stage after the Village stage and want your feedback on what the progression should look like.

🏰🤔 Let us know what you think the fourth and fifth Node stage names should be!
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🏰🤔 Let us know what you think the fourth and fifth Node stage names should be! 32 votes

Town ➡ Metropolis
18%
NerrorTheDarkSorcererAce1234OtrRaptinSupa_Reagan 6 votes
Town ➡ City
56%
ApokJamesSunderlandMorduneLudulluxDracdaveywaveyOrymVaknarXeegShabooeyKallyshaSecretfaceRonDog98BarentainTalamahrmojomonkeymanvasmarsmart5989 18 votes
City ➡ Metropolis
25%
GreatPhilisopherAzheraeAnimusRexImanekSettiteAszkalonMage333Shazam0527 8 votes

Comments

  • OtrOtr Member, Alpha Two
    Town ➡ Metropolis
    Chat GPT decided:

    Metropolis – Don’t remove this.

    It’s the capstone. Losing it would flatten the game’s highest ambitions.

    It’s central to regional control, economic influence, and world identity.

    If you remove this, the world may feel smaller and less impactful.

    🏘️ Town – Removing this is tempting, but risky.

    It’s a transitional tier. Some might call it “just a stepping stone.”

    But… town-stage nodes are where civic identity often starts to matter: markets emerge, conflict intensifies, and things feel alive.

    Without it, the leap from village to city could feel abrupt.

    🏙️ City – If one must go… this is the least painful.

    Hear me out: removing “City” (or merging it downward into Town or upward into Metropolis) could tighten the pacing without gutting either end of the experience.

    The distinction between a large town and a city may be cosmetic or marginal to gameplay if not well-supported.

    City might feel like a redundant tier—too late to be formative, too early to be climactic.

    ✅ Vote to remove: City

    Metropolis is irreplaceable. Town is emotionally and strategically meaningful. City is the one tier that could be folded into another, depending on how the devs rebalance node powers.
  • vasmarvasmar Member, Alpha Two
    edited July 2
    Town ➡ City
    The progression from Expedition → Encampment → Village → Town → City feels like the most natural and scalable path. It also leaves room for future expansion, allowing developers to introduce a new tier like Metropolis through an expansion or major patch later on.
    Alternatively, a unique building could be introduced—one that only a single City node can construct. This building would elevate the node into a Metropolis, unlocking significant advantages and prestige for the server. Imagine traveling across continents just to participate in the siege against the dominant metropolis—an event that could shake the balance of power across the entire world.

    And at level 5 (City tier), nodes could gain distinctive names depending on their specialization, adding flavor and identity to each type:

    Node Level 5 Specializations:
    | Specialization | City Name | Flavor Description |
    | Divine | Sanctum | A sacred city filled with divine influence, attracting pilgrims and radiating spiritual power. |
    | Military | Bastion | A fortress city engineered for war, with formidable defenses and elite troops. |
    | Economic | Metropolis | A bustling hub of trade and commerce, influencing markets far beyond its borders. |
    | Scientific | Citadel | A city of knowledge and innovation, home to advanced research and mysterious discoveries.


    This system not only enriches gameplay but also lays the groundwork for deep server-wide narratives.
  • AnimusRexAnimusRex Member
    City ➡ Metropolis
    Encampment is the one I don't particularly think fits. It literally means something temporary, that is eventually dismantled and moved elsewhere. I prefer hamlet. Mmmm....ham.

    But that wasn't really the question. Though none of this gamebreaking for me. I'd like Metropolis retained as it really does signify the pinnacle of habitation. Big, sprawling, even slightly out of control, too big to administer without some level of corruption and less welcoming for it. I like that.
    The girl watched the last of the creatures die and murmured a soft 'Thank you' to her rescuer.

    The stranger's eyes lifted to the blood red cloud on the horizon.

    'We have to move. It's not safe here.'
  • Ace1234Ace1234 Member
    Town ➡ Metropolis
    @Otr

    Thats kinda scary how accurately that reflected my thought process lol
  • daveywaveydaveywavey Member, Alpha Two
    Town ➡ City
    I'd rather lose Expedition. An expedition would camp in an Encampment anyway, so they're basically the same.
    Encampment -> Village -> Town -> City -> Metropolis would be my preferred option if we had to just remove one of the current settlement types.
    This link may help you: https://ashesofcreation.wiki/


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  • LumberJakLumberJak Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited July 3
    If we have to be rid of one of them, it makes much more sense to me to get rid of Expedition or Encampment. They're both going to exists for less than a day anyway, what are we really losing if we remove Expedition and have to wait a couple more hours for some basic NPCs to show up? It's village when the cool stuff starts happening, the first 2 stages are mostly just to show that progress is actually being made right?

    Also the alternative name for Expedition makes no sense, how can something be called a Crossroads before people have settled enough to make a single road, let alone multiple roads crossing each other.

    My ideal progression would be:

    Wilderness -> Camp -> Village -> Town -> City -> Metropolis
    (And yeah I'm changing "Encampment" to "Camp", at the moment it just feels like the name is longer to make it sound fancier......but it's a group of tents, it isn't fancy)

    EDIT: Just to add another bit, I don't think we should get rid of the later stages because they feel like a natural progression, of course a settlement goes Village -> Town -> City, and Metropolis has always been sold to us as the peak of node progression, it would be crazy to take that away now. When we'll have 5 of the top tier node in the world, City just doesn't sound special enough, we want a Super-City.
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  • NerrorNerror Member, Alpha One, Alpha Two, Early Alpha Two
    Town ➡ Metropolis
    LumberJak wrote: »
    If we have to be rid of one of them, it makes much more sense to me to get rid of Expedition or Encampment. They're both going to exists for less than a day anyway, what are we really losing if we remove Expedition and have to wait a couple more hours for some basic NPCs to show up? It's village when the cool stuff starts happening, the first 2 stages are mostly just to show that progress is actually being made right?

    Also the alternative name for Expedition makes no sense, how can something be called a Crossroads before people have settled enough to make a single road, let alone multiple roads crossing each other.

    My ideal progression would be:

    Wilderness -> Camp -> Village -> Town -> City -> Metropolis
    (And yeah I'm changing "Encampment" to "Camp", at the moment it just feels like the name is longer to make it sound fancier......but it's a group of tents, it isn't fancy)

    EDIT: Just to add another bit, I don't think we should get rid of the later stages because they feel like a natural progression, of course a settlement goes Village -> Town -> City, and Metropolis has always been sold to us as the peak of node progression, it would be crazy to take that away now. When we'll have 5 of the top tier node in the world, City just doesn't sound special enough, we want a Super-City.

    I can get on board with that :)
  • xDracxDrac Member, Alpha Two
    Town ➡ City
    I most definitely prefer Town -> City.
    It sounds the most common and approachable.
    Metropolis sounds too grand and abstract - to me anyway.
  • ApokApok Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Town ➡ City
    I live in a Metro area, it's just a massive town with cities in it while flip flopping between residential and commercial areas from city to city. Unless nodes combine into one mega node I don't see any reason to call it a Metropolis
  • Ace1234Ace1234 Member
    edited July 3
    Town ➡ Metropolis
    I'd rather lose Expedition. An expedition would camp in an Encampment anyway, so they're basically the same.
    Encampment -> Village -> Town -> City -> Metropolis would be my preferred option if we had to just remove one of the current settlement types.

    My understanding from the initial question before the repost was that it was one of the later stages being removed, but if all stages are up for grabs then this sounds pretty good too.

    I guess it depends on which stage (in terms of content, not just the name) is actually being removed though, cuz yours sounds better sequentially I think, but if they remove a large content area from the sequence but keep the "larger area names" by removing expedition, then it kind of inflates the naming a little throughout the sequence to where the smaller areas will have a name that used to be for a slightly larger area (like city now being the name for what is now actually a town from the old sequence), which might feel a bit off.
  • VaknarVaknar Member, Staff
    Town ➡ City
    Thanks, everyone, for participating in the poll! The team is excited about seeing the results :)
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This discussion has been closed.