Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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You saw my AC6 gameplay. Did I play too differently against different kinds of bosses? Cause it also might just be my own blindness towards variety in my gameplay. Cause I think that AC6 has so far been the game with most varried mobs for me, but, at least iirc, I fought them in pretty much the same way and with the same build.
A mob is a mob. A person is a mob too, because they're also in the game. I either win or lose against them. I miiight be doing something slightly different here and there, when it comes to my ability usage or encounter approach, but in my mind it's literally all the same shit.
"I greatsword, I hit things" (no, I am not exaggerating this).
But that person, like you, also freely admits that he just powers through things and doesn't even understand them (and also freely admits that whenever anything involving coordination or complexity comes up, he basically can't manage it and relies on the rest of us).
Games often provide playstyles for that type of person precisely so that they don't have to learn that much complexity, I'm just noting that the complexity is there a lot of the time in good PvE, it's just that someone else is handling it.
And that 'someone else' is the person who appreciates the Lion and the Tiger as different targets/content, so they won't be disappointed.
I will already enjoy them because I enjoy grind, so whatever makes more people happy and stay in the game - I'm all for that.
i get EXP.
When i pick up Herbs in Worst of ever-Story-written Warcraft -> i get EXP.
I can't remember when this was patched in. But i liked it. I really really liked it. It was definitely one of the best Additions to the Content of the whole Game.
The Option to do something else than to senselessly slaughter countless Mobs over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over again.
Did You Guys ever heard something,
alone the Lines of like : " Power ... ... ... ... usually always comes with a Price. "
When i - in Phase 1 during the likes of Middle-November or so,
had killed S~OOOOOOOOOOOOOOOOOOOOOOOOOOO MANY Goblins - that i had the feeling between insane headache i had something that felt like a drop of blood maybe bleeding inside my brain or so,
you know a HOT-COLD-WET-"tingle" somewhere inside my brain. (
I decided the Prize is too high.
It is just too high.
I gave up around 5% of EXP after reaching LvL 11 towards LvL 12,
and i was disappointed into myself and felt bad for no longer being able to test. But that was my Limit.
Jepp.
Figured i better stop. I should admit it here right now.
In WoW Vanilla when levelling was insanely hard -> before Burning Crusade -> the ever first Expansion of Worst of Warcraft -> i managed to level THREE Characters up to LvL 60 back then - which was the Max-Level in WoW Vanilla,
and it was no biggie. It was doable. It wasn't bad. I don't know what was so different in Ashes of Creatio Phase 1 killing Mobs around Aela/the Starting Area.
But it felt different.
It felt like i am chained down. And i am struggling for every single Percent of EXP for every Level. Knowing fully well i would be set back should i die even a single time.
✓ Occasional Roleplayer
I am in the guildless Guild so to say, lol. But i won't give up. I will find my fitting Guild "one Day".