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Linux Tips, Tweaks and Troubleshooting Thread

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Comments

  • svallinnsvallinn Member, Alpha Two
    Yeah, It feels really bad. I only bought this game in alpha state because I saw there was a Linux community that was supporting it. When I first bought the game some where mid 2.5 then EAC wasn't even enabled. I was launching the game directly from the launcher with no issues. I also don't understand if its marketed as you are buying access as a "tester" why we would have our accounts banned. A warning seem more appropriate and then we can send information back to them to see if the EAC system is false flagging.
    It really gave me the activision blizzard vibes. @Meeps made a post in the Linux Ban forum saying "No account actions in Ashes of Creation are automated - all actions are reviewed and verified by our team." then why was I unbanned if it was "verified" that I was exploiting? This issue really needs to be address. As it currently stand I payed $100 for a game I am no longer welcome to play as a Linux user and I am not eligible for a refund since the 90 days has passed. Real nice way to treat members of your community Intrepid Studios.
  • JeanPhilippeGungharJeanPhilippeGunghar Member, Alpha One, Alpha Two, Early Alpha Two
    edited October 25
    ares20 wrote: »
    I’ve also tried and tagged @Roshen regarding this subject and if Steven can address this issue in the Q&A on the live stream, but he said there are low chances of that happening and seems like the final verdict is the one we got in the email.
    I will however try and tag @MargaretKrohn in the hope we can find a way to keep the Linux community as well in this play test. I know we are not a majority of this, but we are still a good amount of testers.

    Personally, I don't know how they would support an OS used by a minority of players. We are locked out. It's sad, but I'm realistic. They should make a statement and lock this thread if they don't care about Linux.
  • JeanPhilippeGungharJeanPhilippeGunghar Member, Alpha One, Alpha Two, Early Alpha Two
    edited October 25
    svallinn wrote: »
    Yeah, It feels really bad. I only bought this game in alpha state because I saw there was a Linux community that was supporting it. When I first bought the game some where mid 2.5 then EAC wasn't even enabled. I was launching the game directly from the launcher with no issues. I also don't understand if its marketed as you are buying access as a "tester" why we would have our accounts banned. A warning seem more appropriate and then we can send information back to them to see if the EAC system is false flagging.
    It really gave me the activision blizzard vibes. @Meeps made a post in the Linux Ban forum saying "No account actions in Ashes of Creation are automated - all actions are reviewed and verified by our team." then why was I unbanned if it was "verified" that I was exploiting? This issue really needs to be address. As it currently stand I payed $100 for a game I am no longer welcome to play as a Linux user and I am not eligible for a refund since the 90 days has passed. Real nice way to treat members of your community Intrepid Studios.

    I got an A1 pack and bought a lot of cosmetics... it's hurt... if I knew, I would pass my turn. Next time, I will think twice before supporting a game. A cheap shot from them imo.
  • AllendaleAllendale Member, Alpha Two
    Feel free to refund me if you are gonna actively prevent me from playing in the future.
    I dont need you to support or even know what software or hardware i am using. I just ask that you dont deny service to paying customers based on made up petty ideas on what you want to support or unsupport.
    Better you ban people who cheat and gain unfair advantages ingame instead.
  • Just want to note that we are not limiting Linux users from playing. We are not targeting any OS.

    You have to make sure that you have EAC installed and active while you are playing.
    marketing.gif
  • JeanPhilippeGungharJeanPhilippeGunghar Member, Alpha One, Alpha Two, Early Alpha Two
    edited 2:20AM
    Just want to note that we are not limiting Linux users from playing. We are not targeting any OS.

    You have to make sure that you have EAC installed and active while you are playing.

    On my end, it was, and I almost got banned because EAC was "not installed". It was. I got the EAC folder in my computer. It's just bugged out.

    Also, using Steam to boot up is apparently a way to "outsmart" EAC support said.
  • JeanPhilippeGungharJeanPhilippeGunghar Member, Alpha One, Alpha Two, Early Alpha Two
    There's a way to launch Ashes without using Steam and by clicking "play" on launcher like it's was native ?
  • AzalrothAzalroth Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Just want to note that we are not limiting Linux users from playing. We are not targeting any OS.

    You have to make sure that you have EAC installed and active while you are playing.

    Hello Margaret,

    First, I would like to thank you for the statement; it's not something you see everywhere regarding Linux. Many devs are hesitant to even comment on Linux, almost as if it's the plague.

    What’s difficult about this statement, though, is the part where you say that "we" are supposed to ensure that EAC is running before starting the game. Now, how are we supposed to verify that?

    We are being completely transparent here in this thread about what we are doing and what flags we are setting to start the game normally. Each of us has EAC installed as part of the process. Even when we start the game, the little EAC logo boots up beforehand. I don’t know how we could bypass EAC by launching the game through Steam or using the Wine server port to allow the client to communicate with the launcher.

    What I can say about this issue is that without Steam and without these start parameters, it ran natively until around March-May 2025. Then, something was changed on your side with EAC, and even Windows players started receiving EAC errors.

    The question is, how do we move forward from here?

    No one feels comfortable testing the game right now due to the unpredictability and the fear of losing their account. We are only 3% of the Steam player base at the moment, but the Linux community is steadily growing, partly due to the Steam Deck. But often, it’s those 3% of players who send 65% of the bug reports to the developers.

    What would we like?

    We would like you to take responsibility. Correctly implement EAC and not actively block Wine/Proton in EAC. This is no extra work for you, just a decision. We’ll figure out the rest of how to get it working. But don’t pass the responsibility onto us to ensure EAC is working correctly, because frankly, we don’t know how.

    A recent example is Embark Studios with their hit Arc Raiders. They make the same statement that they don’t officially support Linux, but they also don’t block it, and they even partnered with CodeWeavers to ensure compatibility. Like I said, we don’t expect that same level of support right away, but as mentioned, we don’t want you to pass the responsibility onto us.

    We are not all developers. We just want to play our hopefully successful main game on Linux in the future without having to be afraid.
    Silence is freedom...
  • JeanPhilippeGungharJeanPhilippeGunghar Member, Alpha One, Alpha Two, Early Alpha Two
    Azalroth wrote: »
    Just want to note that we are not limiting Linux users from playing. We are not targeting any OS.

    You have to make sure that you have EAC installed and active while you are playing.

    Hello Margaret,

    First, I would like to thank you for the statement; it's not something you see everywhere regarding Linux. Many devs are hesitant to even comment on Linux, almost as if it's the plague.

    What’s difficult about this statement, though, is the part where you say that "we" are supposed to ensure that EAC is running before starting the game. Now, how are we supposed to verify that?

    We are being completely transparent here in this thread about what we are doing and what flags we are setting to start the game normally. Each of us has EAC installed as part of the process. Even when we start the game, the little EAC logo boots up beforehand. I don’t know how we could bypass EAC by launching the game through Steam or using the Wine server port to allow the client to communicate with the launcher.

    What I can say about this issue is that without Steam and without these start parameters, it ran natively until around March-May 2025. Then, something was changed on your side with EAC, and even Windows players started receiving EAC errors.

    The question is, how do we move forward from here?

    No one feels comfortable testing the game right now due to the unpredictability and the fear of losing their account. We are only 3% of the Steam player base at the moment, but the Linux community is steadily growing, partly due to the Steam Deck. But often, it’s those 3% of players who send 65% of the bug reports to the developers.

    What would we like?

    We would like you to take responsibility. Correctly implement EAC and not actively block Wine/Proton in EAC. This is no extra work for you, just a decision. We’ll figure out the rest of how to get it working. But don’t pass the responsibility onto us to ensure EAC is working correctly, because frankly, we don’t know how.

    A recent example is Embark Studios with their hit Arc Raiders. They make the same statement that they don’t officially support Linux, but they also don’t block it, and they even partnered with CodeWeavers to ensure compatibility. Like I said, we don’t expect that same level of support right away, but as mentioned, we don’t want you to pass the responsibility onto us.

    We are not all developers. We just want to play our hopefully successful main game on Linux in the future without having to be afraid.

    When they tried to ban me because supposedly the anti-cheat was not installed, I had proof that EAC folder was indeed in AoC directory. They reversed the ban, but I have a question: If EAC did fail to properly work, how it's our fault ? I mean, we can't run AoC if it's not installed.
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