Anybody else have lags and rubber banding recently? Yesterday, everything was okay for me. Any ETA it's will be fixed ? I saw others on in-game chat with those issues.
Central Florida
Michigan and still have that issue.
This really needs to be figured out or at least acknowledged. Right now it feels like they are not even looking at it and it is making the game unplayable and i really do not want to leave but i may have too
Northern Indiana here, same unplayable rubberbanding to Resna
Northern indiana, unplayable rubberbanding trying to play on the US Resna server. can connect to EU servers just fine. makes no sense.
interestingly, I had the same issue. I could log in, play for sometimes 5 min. Sometimes 10, sometimes an hour. But the end result would be a rubber banding mess. I’d close the game, launcher, restart and it would fix every time, but eventually lead to rubber banding. My m8 had no issues outside of LA. I’m in central Illinois. I think location and how servers are commuting through points are being bottlenecked or communicating in a way to cause friction.
I tested, no issues with ping in game displayed. Played COD, won a war zone, tested speed check through Xfinity/comcast-1gig downloads with sub 15 pings. This is a coding l/efficiency issue with servers and locations. Hope this helps any Dev working on it. Message me for any assistance or further experience that I can text/give.
I'm just north of Dallas, TX on the fastest internet ATT offers (5Gig) in my area. No other game or app is having a issue…just this one. It seems like I am I rubber banding any place there are groups of people. Out in the wilderness, alone…runs great. 3-5 people near by….a little bit of a pop here or there. 10 plus people around and you see it a bunch. 20 plus people in a town. Unplayable. You need to log and try again another day. The part that doesnt make sense….I see people running past me in game…smooth animations…casting spells…no issues…while I bounce around and just want to walk down a road without being pulled back to where I started. Tested on 12/16/2025
in Indiana, same issue.
Same issue today. 12/16 central Illinois. Unplayable experience.
Florida here and also having terrible rubberbanding issues. No issues if i use EU servers, but my guild is on a US server so i want to stay there.
Hardcore rubber banding in romania too with gigabit ethernet connection and 2-15 ping to most europe locations…. this game has severe networking issues. i see horses flying all around people running in place, my friends teleport, they look like they go some direction but they had a left and they teleport after 15-20 seconds we notice we were going different ways…. this is a shitstorm :D . has been like this for most of the time, and no i don't have any issues with my internet all other games work smoothly, i am not familliar with lag in general and never was. pvp is impossible in this state for me or even aoe mob fighting. the doge is also useless as long as most animations are super delayed, i doge 3 seconds pass until the mob attacks me and strikes at the position i was a few seconds ago and i take damage… damn there are so many issues.
Dev Feedback- I played all day today with no issues (Central Illinois). At 6:09pm central time, I experienced the first rubber banding of the day- unplayable, causing a restart. From what I can tell, it's a traffic issue with the Chicago HUB trying to transfer data at that point is bottlenecked as my m8 playing at the same time felt nothing.
Interestingly, after the reset, it's perfect. Until a time later where it may rubber band again. My opinion, this looks to be a connection priority issue. Newer connections are somehow bumping out older connection in a priority of sorts. Happy hunting!
Again, any other questions- feel free to ask and I'll do what I can. Thanks!
12/19 at 9PM Central on the dot. Unplayable. When I logged off and logged in, there was a QUE- Heavy volume hurting the Midwest traffic specifically near Illinois/Indiana and more. Again, here for any connection questions I can provide.
I'm in MO and have the same issues on Lyneth. 2 nights in a row I have lost all progress/glint due to rubber banding so badly I end up getting killed and then when trying to retrieve my ash pile I move 12 steps and teleport back to the start of the 12 steps. Only fix was to close the game. Hence everything lost and get to start the next session in XP Debt, Broken Gear and no Glint for repairs. I played through both phase 1 and 2 and never had these issues.
Anyone having an issue with Comcast/Xfinity in the midwest with the rubberbanding when the servers are populated? My m8 near the same address has ATT fiber is silky smooth to the same server. We both have over 1g downloads with 10ping going to Chicago. This may be a provider issue.
Comcast in Florida, horrible rubber banding, please solve…
The only way i found to fix the Rubberbanding is to get a VPN and put it on the West Coast. I chose Los Angeles and it has been great. The bad part is that it broke my other games that dont allow VPN. I think today as much as I've enjoyed playing I'm not playing again until release.