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Re: 📝Dev Discussion #56 - Basic Attacks in Combat Rotations ⚔
As to facilitate an unadulterated opinion, I have avoided reading the preceding comments, so no impression is yet made by common sentiment. I fully endorse and encourage a system without auto-attacks… (View Post)1 -
Re: Dev Discussion #41 - RNG
I will comment before reading other comments. RNG of course evokes quick and strong aversion among many of the MMO audience. It has been, in the past, wrongly utilized to extend player suffering and … (View Post)2 -
Re: Dev Discussion #44 - Tank Participation
Another echo in the constructive din. A balanced compromise, please. It should be clear who the tank is (or tanks are), but they should be able to perform reasonably outside of simple mitigation and … (View Post)2 -
Re: [Player Feedback Request] Py'rai Female & Male Concept & 3D models - 2022
I was already planning on making a Py'rai for the advanced but natural elven aesthetic, and I am very pleased with the current direction. While I expect some will be displeased at mandatory horns, I … (View Post)1 -
Re: Dev Discussion #40 - Enemy Indicators
Adding another word into the fray. I would prefer there not to be indicators to show if a mob is meant for solo, party of raid. This I would like to determine through trial and error / experimentatio… (View Post)1