Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: My idea(s) for possible "Nature" class
Agreed, though I personally don't have any developer/design experience I cannot provide the best answers, I still don't believe it's impossible to find reasonable balance, a challenge for sure, but n… (View Post)1 -
Re: My idea(s) for possible "Nature" class
I've come to the conclusion that I don't like "balance", it appears to me that "balance" has been the driving force that has turned once great gaming experiences into a homogenize… (View Post)1 -
Re: My idea(s) for possible "Nature" class
I would say the druid would not be able to be directly healed even by another druid, but has to absorb health over time from the enemy or maybe something like you said sprouting little trees(totems) … (View Post)2 -
Re: My idea(s) for possible "Nature" class
Just to clarify, I get the idea of using one's life force to power spells from the Eragon books. Now, you wouldn't be wrong by seeing this as some sort of "Bloodmage" though I think that wo… (View Post)1 -
My idea(s) for possible "Nature" class
I would like to start by thanking Steven and everyone at Intrepid Studios for making this incredible project a reality! I can't help but feel concerned for the lack of a directly Nature related class… (View Post)1