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Re: 📝Dev Discussion #59 - Utility Skills 🧗♀️
Utility skills are a very important thing in an MMO to me. They are what make classes feel unique or special. They don't have to be all game changers, just things that in some situations make you gla… (View Post)1 -
Re: [Feedback Request] Gathering System Update Shown in October Livestream
These are good questions/concerns on land management. The idea makes sense and can be fun in single player or small scope games, but I don't know how it could work in an MMO. A small group of people … (View Post)3 -
Re: Legendary items
I like this idea best. There's an added incentive to taking over a castle, the item can also be used as a status symbol. It has some semi-permanence so the owner can actually enjoy, and more importan… (View Post)1 -
Re: Dev Discussion #45 - Gathering and PvP
I think the system should start as is currently designed. It's really hard to predict how 1000's of players will interact with a system like this. I agree with many others that I would really like to… (View Post)1