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Re: 📝 Dev Discussion #62 - Item Drops 💰
I don't think regular mobs should drop anything other than materials, quest items, and maybe region/area specific drops that are a little rare. I think ideally rare items should come from bosses, dun… (View Post)3 -
Re: 📝 Dev Discussion #60 - Esports 🏟
Vital to have some sort of legitimate top level competition. That's what drives the game's pvp scene seeing the capability of classes and builds in the game. It really drives the longevity by pushing… (View Post)5 -
Re: 📝Dev Discussion #59 - Utility Skills 🧗♀️
Utility skills are a really good way to make a class unique. Choosing between cc, mobility, cc breaks, buffs, debuffs, etc are a really good way of allowing for different playstyles to shine through … (View Post)1 -
Re: 📝Dev Discussion #56 - Basic Attacks in Combat Rotations ⚔
I think in MMORPGs auto attacks just don't work. I think Archeage has done it the better having a basic skill with a low cd that you can utilize when your rotation is down so that you aren't just use… (View Post)1 -
Re: Dev Discussion #55 - Dream Nodes
For a node I lived in and spent most of my time in, I would love something similar to Amegakure in Naruto. A dark and gloomy industrial setting with constant rain. Random high tech (for the time peri… (View Post)2