Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Ashes will be too ungrounded and NPCs will be too lackluster
There’s a TLDR in there somewhere. But, brass tacks, there’s a valid point. This is the other side of Intrepid’s decision to keep the majority of story & lore close to the vest: there isn’t a nar… (View Post)1 -
Re: Designing the Rogue to be less about stealth
Yeah - that’s what I loved about my season 3 hemo-swords rogue. Stealth was helpful, but he could toe-to-toe openly in arena. (View Post)2 -
Re: Transmogs: Yay or Nay?
PvP is baked into 95% of the game. (View Post)2 -
Re: Designing the Rogue to be less about stealth
Yeah, the more I think about it, the more extreme the outcomes can be for the rogue: it will either be a fun, sophisticated class, or it will be a dull, cardboard shadow of WoW rogues. (View Post)1 -
Re: Will the Flagging System Negatively Impact the Way Classes Function When Engaging PvP? *edited*
Sure, it’s pretty straightforward - but this is a low confidence answer given the sheer lack of information. If the rogue is a front-loaded stealth class (e.g. assassin), then rogues will assume incu… (View Post)3
