Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Player Mount Kills and Corruption
That would be categorized as a bug in need of fixing, since it was intended that corruption occur when killing the mount of a non-combatant. The regen issues are found in another thread and don't see… (View Post)1 -
Re: Mana regeneration feels awful
Read the quoted post again. It isn't just the amount, but the lack of opportunity and slowness that the regen occurs. We're meant to take it slow between fights, which is good. The issue comes when y… (View Post)1 -
Re: Mana regeneration feels awful
I agree with the OP, especially in the Alpha's current state where there are very, very few truly safe areas with the current rate enemies respawn at. 4 mana/s when you have 1k+ mana just isn't gonna… (View Post)2 -
Re: The problem with Action Target Mode is that it feels too "sticky"
The lock-on range for action target acquisition is way too broad, it needs to be narrowed significantly so it's easier to change focus, and also easier to avoid aggroing things nearly off-screen with… (View Post)2 -
Re: Action Mode Flaws and Oversights (possibly Megathread)
Hard agree. Opening a UI window should unlock the cursor until it's closed or clicked out of Most games with active aiming have that feature (View Post)1