Caeryl wrote: » That would be categorized as a bug in need of fixing, since it was intended that corruption occur when killing the mount of a non-combatant. The regen issues are found in another thread and don't seem to have anything to do with the topic of mount kills. Honestly I didn't even know they could be killed in the current build, given how many are just left at the side of the road. Maybe I should start killing them just to make room to travel past