Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
-
Re: 📝 Dev Discussion #71 - Spells & Abilities ⚔
I generally lean towards support / augmentation classes in games I play. With that in mind, I'm torn between spell visuals that really have a lot of beauty to them for buffing allies, and mage type s… (View Post)1 -
Re: Feedback to the current state of Artisanship
Happy to clarify! The monotony for levelling was very much so just for that. As common and uncommon are both cheap and plentiful both in the wild and on the marketplace, they are the go to materials … (View Post)1 -
Re: Feedback to the current state of Artisanship
It’s time for an update to the original post I made a few weeks ago. For reference, I’ve still been playing nearly every single day for 2-4 hours since the last post, and I’ve hit a couple of new mil… (View Post)5 -
Re: Feedback to the current state of Artisanship
100% this. Having an economist and a behavioural economist on staff is / would be a huge boon. (View Post)1 -
Feedback to the current state of Artisanship
Hello all. Before diving into this, let me state that I know there are systems not yet implemented, iterated on, and this is a microcosm sandbox that isn’t the full game map / live version with poten… (View Post)7