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Re: Dev Discussion #44 - Tank Participation
Boring tanks can be fun like they are in final fantasy 14. Tanks are not inherently interesting in ff, but the boss mechanics for tanks make them interesting, and lets them do really cool looking stu… (View Post)1 -
Re: [Player Feedback Request] Tulnar Concept Art Shown During July Livestream
Honestly just really cool, I do think its really important for this race specifically that the sliders and customization will make or break how it looks for people. For example, if you can make 2 Tul… (View Post)1 -
Re: [Player Feedback Request] Updated Ren’Kai Concept Art Shown During July Livestream
I don't mind the new art, but I personally prefer the older art for ren'kai orcs. If I play an orc I want to be a big beefy green man with gigachad facial features. I hope that the customization allo… (View Post)7 -
Re: Dev Discussion #31 - Environments
This might be kinda small, but I think lighting effects like sunsets and getting different vibes from different zones is a big thing for me, chilling in a zone with the sun setting behind me glinting… (View Post)1 -
Re: Dev Discussion #27 - Ideal Class
Something I felt like I should add is an example of what I mean, I would want something like a real incentive to kill tanks first, like debuffs that can only be cancelled when the tank hits health th… (View Post)1