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Re: Edit: Payment models, P2W concept and a proposal (Topic exhausted - Please Do not reply)
@GodsThesis @Atama I'm not sure why you guys are appealing to community consensus for the definition of p2w when most people's assertions about what is and isn't p2w is entirely emotionally based and… (View Post)1 -
Re: Group focused- rock,paper,scissors- bad dynamic
Your criticism about rock-paper-scissors gameplay only makes sense if the game was going to be balanced around 1v1 matchups, which it isn't. This style of balancing where different types of character… (View Post)2 -
Re: Edit: Payment models, P2W concept and a proposal (Topic exhausted - Please Do not reply)
@Nizzikef the stash tabs in PoE absolutely give you a significant advantage compared to people who do not purchase them. The reason myself and other people who play the game a lot don't mind the cash… (View Post)1 -
Re: Dev Discussion #21 - Quest Breadcrumbs
I think that quest breadcrumbs are the easiest and fastest way to turn what should be a fun activity into a boring, follow the arrow checklist. I would prefer that ALL information be conveyed through… (View Post)1