Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Looting feels BAD: Here's why, and my ideas for solutions
Please devs this is so important. Getting rewards shouldn't feel terrible it's literally the reward part of combat. For action combat I like the idea of keybinds that the op suggested. I'd also like … (View Post)2 -
Re: Exp Distribution In Groups Is Unfair
It's more harm than good IMO. There isn't an issue with boosting. It's a social game, why is me getting a full set of blue gear at 10/20 fine but not partying with friends for power leveling? Both ac… (View Post)1 -
Nodes should have apprentice default
The default artisan skill level in nodes should be apprentice to help the combat/artisan leveling time. The problem isn't, as many claim, the XP rates. The problem is the time to make a building to m… (View Post)1 -
Re: Artisan system feedback, the pacing
I almost think they should just make it so novice is available in the lionhold areas and apprentice is the default at a node considering you have to be level 10 to use it anyway. So you don't need th… (View Post)3 -
Re: Fighter Specific Feedback
That's fair, it does seem more like a rogues job. I wouldn't complain if I could be melee in a huge brawl, it's currently suicide though. (View Post)2