Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Castle Siege Idea
If they remove the siege limit - this will be the worst thing that can happen to this game ever. It will be just zerg guilds, no skill will be required, the small objectives present in sieges will ju… (View Post)1 -
Re: Castle Siege Idea
The idea seems interesting, but i dont like that you will have 6 groups x 40 members attacking, which know nothing of each other, will be hard to organize when the actual attack happen. (View Post)1 -
Re: What would i like to see on rogue
and also, About the illusion - A rogue should be able to make everyone in the party + the illusions look the same way, with no name plates, no class shown, enemies just see the same monk like dark cl… (View Post)2 -
Re: Viability of all weapons for all Classes
The way i see it - they are making it right, because for example if you are Fighter, you have bleeds and skills that are connected to bleed effects. So you may want to use some sword or some other we… (View Post)3 -
Unique ideas for SUMMONER spells.
First - These are just crude ideas that if AOC like they can implement, or they can just get small part of the idea, or nothing at all. Second - provide only ideas in the comments below that are uniq… (View Post)1