Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Ashes Terrain Topography and Cohesion
I think what makes a landmark or a zone memorable in general is intentionality in landmarks and connection to an overarching world lore. When a zone doesn't feel memorable, it's usually because of la… (View Post)1 -
Re: Questions and suggestions on the new Artisan material requirement changes
I tend to wander into areas way above my level in MMOs and then try to make it work. I often succeed. I like that Ashes doesn't "talk down" to me by having a level scaling formula so aggres… (View Post)1 -
Re: Graphics and immersion
RIP to another Giant Pile of Gushing Praise. (View Post)1 -
Re: WHAT is this INSANITY??? 400+ Flax to make a simple set of Level 0 Light Armor!!!!
While the ratio itself doesn't seem that terrible for testing, I think the general implementation of the system has led to this "death by a thousand cuts" feeling for anyone who plays. Ever… (View Post)3 -
Re: Not looking forward to node destruction...
I think that's the problem with trying to build an immersive MMO. You build a world that has mechanics that increase immersion like node destruction, but then you still get mechanics-focused players … (View Post)2