Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Econ-Friday Ranting (a Reference Post)
The big part of this that's important to me is keeping low level mobs or low level gathering relevant by always requiring some basic physical thing that only drops from those low level things. It's a… (View Post)1 -
Re: Missed Opportunities for Inter-Player Experiences in the Artisanship System
I've been pretty busy with fighting games, so I didn't have a chance to try Throne and Liberty's gathering update until now. One of the things I like most in that game is the mushroom gathering loop:… (View Post)1 -
Re: Ashes Terrain Topography and Cohesion
I think what makes a landmark or a zone memorable in general is intentionality in landmarks and connection to an overarching world lore. When a zone doesn't feel memorable, it's usually because of la… (View Post)1 -
Re: Questions and suggestions on the new Artisan material requirement changes
I tend to wander into areas way above my level in MMOs and then try to make it work. I often succeed. I like that Ashes doesn't "talk down" to me by having a level scaling formula so aggres… (View Post)1 -
Re: Graphics and immersion
RIP to another Giant Pile of Gushing Praise. (View Post)1
