Greetings, glorious adventurers! If you're joining in our Alpha One spot testing, please follow the steps here to see all the latest test info on our forums and Discord!
-
Re: The Implications of the Removal of Crossbows/Potion Launchers
I don’t know how you can read them say “much more interesting than your snot which you call "constructive feedback"” and not understand that as them being offended. Maybe you didn’t actuall… (View Post)1 -
Re: The Implications of the Removal of Crossbows/Potion Launchers
A small correction, I am in fact a woman. It’s astonishing to me that some people can’t comprehend that Ashes of Creation is a product, and Steven isn’t solely funding the game, and he intends to get… (View Post)1 -
Re: The Implications of the Removal of Crossbows/Potion Launchers
Thanks guys for pointing this out. I was going off of the quote from Steven and made an incorrect inference. Appreciate yall (View Post)1 -
Re: The Implications of the Removal of Crossbows/Potion Launchers
Fair points. I agree, I don’t think i’d miss parlor games or the monster coins, also I’m not a fan of the family teleport system so i’d be okay if they dismissed that. And yeah you’re right, I need t… (View Post)2 -
Re: The Implications of the Removal of Crossbows/Potion Launchers
I see your point now. You’re right there will 100% be a ‘meta’ weapon type for each class to use to maximize its potential. Even so, I still want the ability to make some ridiculous build and get lau… (View Post)2