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Re: [Feedback Request] Basic Range Weapon Attack Update and Ranger Demo Discussed in Sept. Livestream
Thank you all for the stream! * As much range as possible. Sniping from a long distance is the fantasy here. Long casting time, but heavy damage with crippling debuffs (stun, slow, poison, etc.). * T… (View Post)2 -
Re: Dev Discussion #45 - Gathering and PvP
I still can't believe people aren't thinking about the social aspect of killing a gatherer – their guild and node having a dedicated blacklist of bandits to not associate with and/or kill on sight. A… (View Post)1 -
Re: Harvestable Item Visual Queues
Rejoice, there will be no sparkles. (1:11:58) https://www.youtube.com/watch?v=U3WrvtnSMiM&t=4318s (View Post)1 -
Re: Minotaur combat feedback
They were clearly there as training dummies. I wouldn't expect devs to program a proper AI just for a ranged combat demo. The idea is nice, however. (View Post)5 -
Re: Dev Discussion #45 - Gathering and PvP
It occurs to me, that gatherers are going to be extremely important – due to being the first step of a server-wide supply chain of goods that will only ever be crafted if supplies are gathered and de… (View Post)2