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Re: Dev Discussion #63 - Cutscenes
Typically I really don't need them in MMOs. Cutscenes are amazing in games that need them. Linear storybased action games and 3d-platformers have their entire story happen in cutscenes, as well as al… (View Post)1 -
Re: Nameplates? Highlight visual spell effect? Draw order? Transparency? Solutions to "decluttering" UI
So many reasons. - More player skill if your decisionmaking isn't based on reading a spreadsheet to identify the right thing to do, and instead you actually have to generate your information yourself… (View Post)1 -
Re: Unpopular opinion : Zergs are necessary and Castle sieges should not be fair
Massive hyperbole. Zerging would just *have an impact.* If one side has 300 supporters and the other has 250, that will *have an impact.* It *won't decide who wins.* If the 250 side has the advantage… (View Post)1 -
Re: Unpopular opinion : Zergs are necessary and Castle sieges should not be fair
If you stay this stuck in the grinder mindset, you just won't get it. You know your version of justice/fairness is tainted if you're willing to sacrifice the enjoyability of the general gameplay for … (View Post)1 -
Re: Unpopular opinion : Zergs are necessary and Castle sieges should not be fair
In what dystopian nightmare is gameplay a "handout"? The richer players on the winning side can still be the ones who get to cash in all the rewards for their investment, that's not a deter… (View Post)1