Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: [Feedback Request] Alpha Two Mage Updates Shown in the April Livestream
The movement during casting or channeling is great and the mage looks great aswel! About the shell spell: does it have to be a bubble? why not an etheric armor around the mage The alpha 1 spell that … (View Post)2 -
Re: Dev Discussion #50 - Dungeon Delving
Considering the dungeon is open world i'd like it to be open ended, meaning we go there and find a nice noekie to grind, maybee encounter a few bosses and another groep along the way and then leave w… (View Post)1 -
Re: [Feedback Request] Day & Night Cycle w/ Constellations Shown in November Livestream
How do you feel about the day & night cycle? - it looks great, better than anything pre-UE5 so basically unparalleled What aspects of the day & night cycle w/ constellations are important to … (View Post)1 -
Re: [Feedback Request] Cleric & Weapon Updates Shown in November Livestream
Synergies * Synergies between weapon swings and active abilities look great * Upgrading 1 satus effect (stagger) to another (stun) is something perfect for 1 class to do on its own. My idea of a grp … (View Post)5 -
some sugestions regarding player collision
In order to circumvent a player blocking an entrance, player collision could be deactivated while performing a roll dodge or any other evasion mechanic. This way other players would not be able to bl… (View Post)1