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Re: Idea - Group bonuses/Player specific effects and bonuses
I don't know. You already receive miscellaneous buffs from your furniture, marriage, node and guild and that doesn't include consumables like food and potions. Should Intrepid really introduce more w… (View Post)1 -
Re: Bounty Hunters and Governments
I can imagine the situation where people would convince their guild members/friends to become highly corrupted just so they could farm them as bounties and get cool and rare items associated with bei… (View Post)2 -
Re: Daily cap on gathering/crafting?
That's a cool idea, I really like when gathering takes more than just running around clicking on rocks/trees. After a while it can become a completely soul-draining experience. I think the idea of an… (View Post)2 -
Re: Sea Content
I think sea content is really important and with continents being separated by a sea it seems like naval transport plays a vital role in the game's economy. One of the things I absolutely loved about… (View Post)1 -
Re: If you're aiming for a massive game, the masses don't like open pvp
What makes you say that? MMORPGs with some form of open-world PvP were and are successful - like Tera, ArcheAge or Black Desert just to name a few examples from 2010s. The key is to provide certain b… (View Post)1