Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Welcome! Introduce Yourself Here
Howdy! I'm zow419 (or MrBlueSky) and I've been following Ashes through their ups and downs mainly as an 'MMO-Development-Media' consumer. Now, with New World's imminent doom right around the bend, it… (View Post)1 -
Re: Player Movement - Inertia, Weightiness, and Immersion
Thank you! I'm glad you felt what I felt after watching it haha (View Post)1 -
Re: Player Movement - Inertia, Weightiness, and Immersion
https://www.youtube.com/watch?v=LNidsMesxSE&t=1352s This GDC talk from 2014 is the best example of what I'm trying to get at. It's a very interesting talk. (View Post)3 -
Re: Next Live Stream + Q&A Submission - Wednesday, September 30, 2020 at 11AM PDT
If certain weapons will be better for certain classes, why not lock an Archetype's choice to a few weapons in order to make things simpler for the animation team? Additionally, what it the Team's phi… (View Post)3 -
Re: Player Movement - Inertia, Weightiness, and Immersion
1. I'm speaking to base movement systems, and not anything to do with combat specifics. This means I'm not concerned with how mobility skills have been implemented for each class. 2. There is a disti… (View Post)2