Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Dev Discussion #22 - Immersion
What breaks my immersion is when story-telling elements are in group content (cut scenes, quests, etc). It forces the group to either wait for everyone to finish with the story elements, or move forw… (View Post)1 -
Re: Player Health Bar
Yea, I agree that the fun part alone pretty much outweighs any other counter argument (since this is a game after all). While it may not be 'fun' for the entire player base, it will for sure be for t… (View Post)1 -
Re: What would a crafting mini-game actually look like?
I agree, I think Ashes has a unique opportunity to bring some fresh innovation to crafting in MMOs. (View Post)1 -
Re: What would a crafting mini-game actually look like?
The problem I see with a discovery mechanic, is that it doesn't really add much to the game. Sure the first time you start crafting it is cool, but how long before everyone just looks up all the 'dis… (View Post)1 -
What would a crafting mini-game actually look like?
It seems like the general consensus is that some sort of skilled based mini-game for crafting will be a good thing, and I agree. My question is: What type of skills should the mini-game reward? - Slo… (View Post)1