Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Can we just get rid of boss/monster drops altogether?
See, this is where the dynamic of spawning them based on mob kills completely changes things. If you remove the competition, then the rate at which the appropriate mobs are being killed goes down. As… (View Post)1 -
Re: Can we just get rid of boss/monster drops altogether?
This is how it should be. Crafting should be optional. Using crafted gear should be optimal, but not required. (View Post)3 -
Re: Can we just get rid of boss/monster drops altogether?
That is an issue with where crafting is at right now - that is what needs to be fixed. Low level crafting needs to be simple - add that complexity in later. The problem Ashes has now is that they are… (View Post)2 -
Re: Why The Game Needs Fast Travel
This is key. People are happy to waste their own time. They are not happy for others to waste their time. (View Post)1 -
Re: I didn't like the node system idea before p1, I still don't like the node system.
You could argue this. However, my assumption as to why Ashes is this way is much more simple. Ashes is the way it is because Steven plays MMORPG's as essentially a megalomaniac. He has his guild of p… (View Post)1