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Re: Dev Discussion #50 - Dungeon Delving
Every 10-15 minutes you should be entering a room with unique content (boss, puzzle, or other encounter). Boss fights should target 6-8 minute durations. If you want to make a 12 boss dungeon it shou… (View Post)1 -
Re: I don't like action combat, and it could very potentially stop me from playing
These people can't give examples because they don't know anything about action combat, or refuse to admit they want to play a low skill ceiling game. The original post even admitted that he doesn't w… (View Post)4 -
Re: I don't like action combat, and it could very potentially stop me from playing
Tab is boring and for lazy gamers. Get with the times people. (View Post)2 -
Re: How to give Action Fans Active Blocking without Breaking Waterfall Stat Blocking
Not sure what the issue is with full action combat blocking. Putting damage mitigation in the hands of an rng stat seems lazy and boring. Since when is actually playing the game a problem? (View Post)8