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Re: Making levelling interesting for veteran players
Unfortunately, if you make a challenging game, then you only get players who want a challenging game. So the options are to have a large, diverse community, or a skilled community that is much smalle… (View Post)1 -
Re: Dev Discussion #17 - Non-Progression Content
Puzzles. Usually these manifest in MMOs as jumping/platforming puzzles. But I enjoy all kinds of puzzle mini-games and such. Also card/tile games, which I guess are just multiplayer puzzles. And of c… (View Post)1 -
Re: [NA] Axiom | PvX | 18+ | Alpha Testing & Beyond | Dedicated & Ambitious
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Re: dopc
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Re: dopc
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