Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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The 3 Big Design Flaws in AoC and how to solve them.
My last attempt at sending the game in a positive direction. These are the 3 paradoxical issues. 1. A large-scale impactful PvP game is a totally unachievable goal. The more impact the players have o… (View Post)3 -
Re: Guess I am done.
I'm running the game on a GTX 1660Ti laptop i7-10750H, 16g, all SSD (4 years old) and a T1 fiber connection. All settings set to low, except textures on medium, and make sure the shadow optimization … (View Post)1 -
Re: Feedback: Phase 2 Fun level is down
I think they are struggling to marry the crafting/building part of the game with the Adventuring part of the game. I was hoping that they had some sort of design plan in mind but they seem to just be… (View Post)5 -
Re: Leveling in phase 2 has been awful
If you think grinding levels is awful, try levelling artisan skills! Nodes are not levelling. Artisans are stuck. No one is having fun. Intrepid seemingly oblivious. They need to get someone in, who … (View Post)2 -
How to solve the problem of levelling the Economy and Adventuring at the same time.
1. Levelling professions is very slow, and doesn't yield much adventuring XP. That is by design. 2. Levelling adventuring has to be a lot faster. 3. You need players levelling professions at roughly … (View Post)3