Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Dev Discussion #25 - Boss Difficulty
According to the wiki, Ashes are going to have both Instanced and Open World dungeons, and I think these should be approached differently. For Instanced dungeon, there are certain expectations: We ex… (View Post)2 -
Re: Dev Discussion #22 - Immersion
The immersiveness of PvE experience is quite important to me, so I will mainly focus on this here. These are the issues that I observed in many games, that break immersion for me, while some other ga… (View Post)2 -
Re: Dev Discussion #20 - NPC Behavior
If creature is expected to get killed in one-two shots regardless of what it is doing - there's not much point in it adapting / randoming. It can be a kind of visual flavour, of course. Make these bu… (View Post)2 -
Re: Dev Discussion #17 - Non-Progression Content
Exploring the landscape, observing beautiful views (if they are present in game). If it is a 3D game like Ashes are going to be - then climbing mountains, including ones not specifically intended for… (View Post)2 -
Re: Dev Discussion #14 - Content Level Equalization
I've played a number of games without level equalization, and also a handful with it, and I definitely prefer the ones without. My understanding is that level equalization is a crude tool to make &qu… (View Post)1