Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
-
Re: Artisan and Gathering Progress bar style gameplay. MMO's need to stop doing this. (Manual Crafting)
Meaningful gameplay, risk vs reward content, satisfying visuals, sounds, and animations. These are the core elements I need for a well-rounded experience in the artisan system. The satisfying visuals… (View Post)2 -
Re: [Suggestion] Option to Rearrange Characters in Character Selection Menu
Yes, would be nice because I may have a certain order for my alts but maybe I want to change it later or flip it around. (View Post)1 -
Re: Tank - The role of threat/Hate in PvP
Just add a scaleable amount of mitigation from pvp dps when auto lock provoking depending on the number of targets you hit with the skill and you are good to go. Hit enough people and you are basical… (View Post)2 -
Re: Nodes and guards in a world of magic (huge desire of mine)
I guess the magic users didn't want to be part of the filthy pleb guards and rather do wizardry stuff than wait for nothing to happen... That makes enough sense to me. But I agree that they could hav… (View Post)1 -
Re: My vision of a crafting system for real crafters
Inventory space is not as big of an issue if you condense the quality differences into the UI. Basically you create different values for one specific stackable item: 100x [iron ingot] (50)(40)(10) 25… (View Post)1