Greetings, glorious adventurers! If you're joining in our Alpha One spot testing, please follow the steps here to see all the latest test info on our forums and Discord!
-
Re: Dev Discussion #40 - Enemy Indicators
Less indicators are my personal preference. Too many extraneous tags and elements floating in the environment diminishes the sense of immersion. If there was a way to give the player a sense, or feel… (View Post)1