Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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State of Itemisation: power scaling and gear stat bonuses diversity
Few points before I forget, just to add one more opinion to many: * power scaling coming from gear is too step and removes a possibility of skill based match up too much * I don't see much stat diver… (View Post)3 -
Re: Gear Scaling does not feel good
Broken storage, gear power scaling and easily exploitable bosses (for "easy" legendary drops etc) are on the top of my priority list for pre-phase 2 bug fixes. This stuff breaks economy and… (View Post)1 -
Re: [PETITION] Why There's No Copper And Why It Should Change: 24 Hour Node Spawn
Ores are harder to find than stuff like wood due to visibility and scarcity. Feast or famine would indicate too long respawn timer on resource nodes. (View Post)1 -
Re: Bard: Reading the Room
|'m 20+, I still dislike the constant change between single target and AoE. Those skills should be made held abilities like on ranger to allow for a streamlined switch between single target and AoE o… (View Post)2 -
Re: Bard buff/debuff UI clarity needs some love
Resonant charges should be visualised on the character UI the same way as tank's courage or fighter's momentum is. Far more visible this way then constantly ticking number. (View Post)1