Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Do you still feel the movement is a little stiff?
To me it just looks like a lack of dedicated transition animations. Look at the Monster Hunter series for a great example of transitional/contextual animation. In those games, whether you're turning … (View Post)4 -
Re: Melee combat pvp gonna suck
Too early to tell, we haven't seen anywhere close to the full range of abilities for melee classes. They could have excellent gap closers or insane dodge/block mechanics for all we know. Also remembe… (View Post)3 -
Re: Idea: Culturally Specific Festivals
Vaelune: Some kind of auction Vek: Tribal-themed midnight dance party Ren'Kai: A pugilism/sumo contest Not sure about the Tulnar. (View Post)1 -
Re: FATALITY! Special effects when the player is killed by a certain class
I like the general idea, anything that gets two characters physically interacting during/after combat is good, but I'm not sold on the 'themed deathtrap' thing. Just a quick finishing move before the… (View Post)1 -
Re: CLASS affect CHARACTER LOOK
This would definitely work well in a different game, but for an MMORPG you want player expression to remain fairly unrestricted, especially when it comes to ones own character. If you tie appearance … (View Post)1