Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: I'm Convinced
I guess it boils down to this: PvP is always 'on'. If you enter combat, then you are fair game to anyone. If you kill a non-combatant, then you go red. Simples! Other games just let you manually togg… (View Post)1 -
Re: My take on multiple servers and why I think it is a grave mistake as opposed to one huge server.
With 10,000 characters playing in Verra at the same time, 100 castles/cities/towns with Kings and mayors, 6 ever changing tiers of nodes, quests and events popping up and disappearing, sieges and war… (View Post)1 -
Re: Region-unique materials
I support anything that encourages player cooperation and conflict. If this means distinct materials in select biomes/regions, then I am pleased, as players can interact to create content and give th… (View Post)1 -
Re: Dev Discussion #46 - Materials: Less is More or More is Less?
Fewer materials that can be used for a wide variety of things, with a wide variety of RARE materials that can be used for OPTIONAL enhancements. From a traders perspective, having too many mats to ke… (View Post)1 -
Re: Taunt and Tank viability in PvP
Ah thank you. Well the "inertia and momentum physics" will make blocking choke points more interesting. The enemy may need to actually charge the shield wall to break it - and not with a bu… (View Post)1