Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Steven, Please Rethink “Not for Everyone”
I mentioned an idea elsewhere in these forums that happens to also address the 'gap issue'. Cap a character's level to the tier of the Node they are a citizen of. - This helps to reduce level imbalan… (View Post)1 -
Re: Verra: When Bigger Isn’t Always Better
Architecturally speaking, all the new zones including the desert are just wind and water tight boxes with holes for the plumbing and electrics. Zones will need a lot of content to make them feel as c… (View Post)1 -
Re: Please implement Job Queues and Adjustable Job size for Processing
IMO: Queues as is because progression resolves this, but adjustable job size YES PLS! I cannot see a design reason for just 1/5/10/25/50. Cap at 50 fine, but a slider would be ideal. (View Post)1 -
Re: Weaponsmithing and Copper
Other regions will have more copper, upgrading miner gear & using scrolls and pilons will yield more copper, higher mining certifications will let you extract more copper, groups clearing basalt … (View Post)1 -
Re: Dynamic render distance / culling
Mob rendering seems to have improved a lot since week 1. I can run around in the wilds and see mobs far off and plan my route. In weeks 1 and 2 the blighters would just pop on screen in front of me. … (View Post)1