Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place five days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place five days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
-
Re: Magic inspiration
I'd like to see some magic circles and runes incorporated in the spells. That way you make the spells identifiable whilst casting (depending on cast time this could be a weakness to be exploited in P… (View Post)2 -
Re: Ideas for Glorious Mounts and Creatures
Giant spider, giant centipede, giant snail, giant stag beetle (make it able to glide with the big beetle wings!!) Big rat, big furret, capybara, elephant, hippo, panda, moose (pls). Big salamander (s… (View Post)1 -
Re: Try to limit the amount of braindead and anti-fun CC that is stuns. There are better alternatives.
While highly unlikely, I would definitely start my own thread arguing the opposite. But I know the devs know what they're doing and they will put stuns in, so I see no reason to do so yet. (View Post)1 -
Re: Try to limit the amount of braindead and anti-fun CC that is stuns. There are better alternatives.
I've seen it work with a threshold, like stun ends after receiving x damage. (View Post)1 -
Re: Try to limit the amount of braindead and anti-fun CC that is stuns. There are better alternatives.
Obviously i think roots are hard cc. Read my post again, i go on to say i dont like roots as hard cc compared to stuns. A rooted melee is like a stunned ranged character. Silenced mages can at least … (View Post)1