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Re: Poll + Bonus Dev Discussion - Multiboxing
Whoa that was a long reply :) I'll grab on to some of the things you said. My argument for this is that it's not practical to start limiting framerates / network packet rates so that everyone gets th… (View Post)1 -
Re: Poll + Bonus Dev Discussion - Multiboxing
You are correct, they do kinda follow the same logic and would therefore also be P2W in some sense but let's be honest here, someone having a better computer/internet is just how it is and there's no… (View Post)1 -
Re: Poll + Bonus Dev Discussion - Multiboxing
This should be the only required post on this thread. It explains everything so well. If someone still thinks multiboxing is not P2W after reading the quoted post, then I don't know what to say. You … (View Post)2 -
Re: The problem with having “Tank” as a class name
Imagine quests with references to archetype/class names. If an NPC in a tavern says to me something like "I heard there's a cleric from <random place> sitting in the corner table", it… (View Post)2 -
Re: Poll + Bonus Dev Discussion - Multiboxing
If multiboxing (which costs extra money) gives you an advantage over a player who's only playing a single character, then multiboxing is P2W. And if it didn't give you any advantages, why would anyon… (View Post)3