Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Zerg abament?
I think a big influence on this will be the ability to bust zergs from a combat standpoint. Things like character collision, AoE caps (or lack of one), small group mobility, etc. that give smaller gr… (View Post)1 -
Re: Next Live Stream + Q&A Submission - Friday, March 26, 2021 at 11AM PDT
Military node mayorship will be determined through last man standing combat, will the winner of this combat automatically become mayor or will they be able to choose another player to be the mayor of… (View Post)3 -
Re: Next Live Stream + Q&A Submission - Friday, January 29, 2021 at 11AM PST
What are the major mechanic differences between sieges (node sieges, castle sieges) and wars (node wars, guild wars) or will they all be similar objective focused, primetime events? ((Calling somethi… (View Post)3 -
Re: Objective Based Death Penalty
They are treating all Pvp systems with a "instanced Pvp" mindset instead of a "world Pvp" mindset. Look at other games that have instanced Pvp, generally they don't have death pen… (View Post)2 -
Re: Griefing the flagging system, and a solution.
I think you are forgetting a major design in the flagging system... and that is a player will receive twice the death penalties for dying as a non-combatant vs. dying as a combatant. The real decisio… (View Post)1